Virtual Production: Film Production and Beyond

10 May 2023
Virtual Production

David and Olivia will look at real-world examples of virtual production from feature films, episodic, and live broadcast, such as Shazam 2, House of the Dragon, Bullet Train, and League of Legends: Worlds. They'll delve into the spectrum of approaches ranging from simple video playback to real-time engine-powered workflows. They will also look at camera tracking solutions and how they choose the best fit for the project. 

Lux Machina is a pioneer in the field of in-camera visual effects. Lux has been creating in-camera visual effects for a decade, beginning with Oblivion (2013) use of projection technology to deliver the Sky Tower location. Lux went on to collaborate with ILM on the seminal LED-based, Unreal Engine driven virtual production volume used for The Mandalorian season one. Lux has recently designed and operated In Camera VFX shows for a number of current major Film and Television projects, including HBO's House of the Dragon, and has rapidly grown to become a global leader in the technology as part of NEP Virtual Studios.